bzztbomb

High-Scores

Bits and pieces

I actually haven’t done too much rendering work in the last six to eight months.  I’ve been doing a lot of game prototyping.  Two prototypes have been put to the side for now and I’m working on a third with a couple of folks.  I’m just going to dump out some random snippets I’ve learned through that process.

I finally broke a million in Robotron!

Robotron High Score:  1123515

Torque 3D Lighting System Video

Just a quick link post today.  Here’s a video of the lighting system I’ve worked on with Pat Wilson and Tom Spilman. I’m mostly responsible for the dark pixels in the video. ;)

Also, I got a new personal best score at Robotron today: 624k.  I’m slowly inching up to a million.

more highscores, how borring

A good day so far: Gave my two weeks of notice today. It was hard to do because this is a cool place to work. But I’ll be making games soon, so that’s even cooler! Also, a new Robotron highscore today: 413850. I talked to a guy at PAGDIG (http://www.pagdig.org) who met Eugene Jarvis the creator of Robotron. Apparently, he asks if you break a million. So that’s definitely my new goal. More content soon, I hope! ;)

robotron2.jpg

New (old) highscores!

I got these a while ago and have been too lazy to post.  Q*Bert: 137320, Robotron: 387875

Qbert robotron 387875

Still need to work on my homebrew Wii robotron clone. I have a “player” working. Need to get hit detection and enemies on the screen next.